S.C.O.U.R.G.E. is a rogue-like game in the fine tradition of NetHack and Moria It sports a graphical front-end, similar to glHack or the Falcon's eye. I tried to design the 3D UI as a best of both worlds from old to new: It lets you rotate the view, zoom in/out, view special effects, etc. On the other hand I've always liked the old-school isometric games like Exult or Woodward.
I also dig openGL, 3D modeling, bitmap textures, warhammer, paranoia, magic, and AD&D, chess, and other Role Playing Games! Modding SCOURGE and Neverwinter Nights keeps me awake at night!
Shoutbox
Omniscient_Colossus, 03:54 UTC, Tue 23 of Feb, 2010: SCOURGE2 FTW!
park3r, 00:19 UTC, Sat 23 of Jan, 2010: it's been a long time, since the svn revision changed to 3264. :(
gg880820, 02:04 UTC, Wed 04 of Nov, 2009:
gabor, 23:35 UTC, Fri 04 of Sep, 2009: Uzudil hosts the mighty Leadgolem at the new HQ!
leadgolem, 13:55 UTC, Fri 04 of Sep, 2009: I'm back
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Title Description Created Last Modified User Posts Visits Activity Action
Gabor's Ravings May this account serve as a warning to those entertaining ideas of writing their own roguelike rpg. I will document my descent into madness as time allows. In case they come for me sooner than predicted I shall try to continue logging from the institution. Expect weekly messages on pillboxes and napkins...  Mon 01 of Jan, 2007   Sun 12 of Aug, 2007 [21:34 UTC]   gabor 
 gabor 
 10   5957   2.00 
Omniscient Coloss... murmurs and rants  Wed 27 of Dec, 2006   Thu 12 of Jul, 2007 [03:36 UTC]   Omniscient_Colossus 
 Omniscient_Colossus 
 10   7173   2.00 
Fitting In Newbie blog  Mon 16 of Apr, 2007   Mon 16 of Apr, 2007 [13:44 UTC]    
 Breakable 
 1   1632   2.00 

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