S.C.O.U.R.G.E. is a rogue-like game in the fine tradition of NetHack and Moria It sports a graphical front-end, similar to glHack or the Falcon's eye. I tried to design the 3D UI as a best of both worlds from old to new: It lets you rotate the view, zoom in/out, view special effects, etc. On the other hand I've always liked the old-school isometric games like Exult or Woodward.
I also dig openGL, 3D modeling, bitmap textures, warhammer, paranoia, magic, and AD&D, chess, and other Role Playing Games! Modding SCOURGE and Neverwinter Nights keeps me awake at night!
Shoutbox
techtonik, 12:16 UTC, Thu 19 of Jun, 2008: patch to update 0.19 to 0.20 [Link] I wonder if it will be useful to anyone..
leadgolem, 04:27 UTC, Thu 12 of Jun, 2008: Segfault when trying to load non-existent map =bad.
gabor, 04:11 UTC, Wed 11 of Jun, 2008: Yay! Welcome back!
lorill, 18:23 UTC, Tue 10 of Jun, 2008: Hi! I finally bought a new PC, so i can run scourge with more than 2 FPS... I hope to contribute again soon!
Brianv, 12:36 UTC, Fri 16 of May, 2008: small problem - can't pick things up off ground, inc. wand of nauseation. Bug or feature?
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Forums last topics (Topic date)
1)SCOURGE Gameplay: DungeonSiege Black and White Edition [DSBaWE]Friday 04 of July, 2008 [20:55:34 UTC]
2)SCOURGE Arts Development: Boarman and Boarman Mage modelsFriday 04 of July, 2008 [00:03:53 UTC]
3)SCOURGE Code Development: Build with Visual C++ 2005Monday 23 of June, 2008 [16:56:46 UTC]
4)SCOURGE Arts Development: Grumbel's portraitsSunday 22 of June, 2008 [23:13:34 UTC]
5)SCOURGEweb Site Discussion: I hope you dont mindFriday 20 of June, 2008 [10:24:16 UTC]
6)SCOURGE Code Development: what I'm working onMonday 09 of June, 2008 [23:18:22 UTC]
7)SCOURGE Code Development: Why hath thou forsaken the dwarves?Wednesday 04 of June, 2008 [06:01:04 UTC]
8)SCOURGE Code Development: Unable to compile 0.21Tuesday 03 of June, 2008 [05:46:43 UTC]
9)SCOURGE Gameplay: first cutscene!Tuesday 27 of May, 2008 [04:40:32 UTC]
10)SCOURGE Code Development: Strange sdl bugFriday 23 of May, 2008 [10:55:26 UTC]

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